Dean Kamen's arm prosthetic innovation

The Emotion Behind Innovation

For ten years, the purpose-driven mission of Simiosys has been to “make the creative leaps that stimulate innovation for those who need it most.”  Our focus has been more on making a difference than making money. We partner with community centers to help solve society’s challenges that seek our help.  We are thrilled when we…

Exploring the Wonders of Space (Ilustration by John Nadeau, Copyright © 2017 Simiosys)

Transcending Time & Space for Human Connection

  The promise of telepresence and social media has come up short in the human connection department. Communicating with loved ones in deep space will take much more than science & technology.  To avert the devastation of isolation suffered by loved ones exploring Mars, we need to find ways to increase the human connection and…

NASA's HI-SEAS (left) Simulated living quarters on MARS compared with Solidary Confinment (right)

MARS: Astronaut’s Sentence of Isolation

Simulated living quarters on Mars (left) compared to solitary confinement (right) We don’t tell our entertainment clients that hire us to design adventures on Mars about our work exploring real-life on Mars.  The difference between fantasy and reality is so stark, it just may kill all of the enthusiasm of their project.  However for us,…

Simiosys™ Real World Labs at the Midland Texas Planetary to apply their StoryTroves™to excite museum professionals with techniques of engaging people with communicative disabilities.

Museums: Diffusing the Epidemic of Isolation

Simiosys™ Real World Labs at the Midland Texas Planetary to apply their StoryTroves™to excite museum professionals with techniques of engaging people with communicative disabilities. There are many marginalized groups of society that disappear to the general public because they feel unwanted, disconnected or irrelevant to society. People with disabilities, in hospitals, in senior care facilities,…

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VR Arcades: do 2 wrongs make 1 right?

  As much as the idea of Virtual Reality (VR) Arcades excites us, should we not consider that these are two concepts have already died a dramatic death in the marketplace before? So it seems that these businesses and products have come and gone.  Now we are putting them together at IAAPA like we did…